Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 1030 vs GeForce GT 440 1.5GB

Intro

The GeForce GT 1030 comes with a GPU core speed of 1265 MHz, and the 2048 MB of GDDR5 memory is set to run at 1502 MHz through a 64-bit bus. It also is made up of 384 SPUs, 32 TAUs, and 16 ROPs.

Compare that to the GeForce GT 440 1.5GB, which uses a 40 nm design. nVidia has set the core frequency at 594 MHz. The GDDR3 memory works at a frequency of 900 MHz on this particular model. It features 144 SPUs as well as 24 TAUs and 24 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce GT 440 1.5GB 56 Watts
Difference: 26 Watts (87%)

Memory Bandwidth

The GeForce GT 1030 should in theory be just a bit faster than the GeForce GT 440 1.5GB in general. (explain)

GeForce GT 1030 49152 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 5952 (14%)

Texel Rate

The GeForce GT 1030 is a lot (about 184%) more effective at AF than the GeForce GT 440 1.5GB. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 26224 (184%)

Pixel Rate

The GeForce GT 1030 is a lot (approximately 42%) more effective at FSAA than the GeForce GT 440 1.5GB, and should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 5984 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 GeForce GT 440 1.5GB
Manufacturer nVidia nVidia
Year May 2017 October 2010
Code Name GP108-300 GF106
Memory 2048 MB 1536 MB
Core Speed 1265 MHz 594 MHz
Memory Speed 6008 MHz 1800 MHz
Power (Max TDP) 30 watts 56 watts
Bandwidth 49152 MB/sec 43200 MB/sec
Texel Rate 40480 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 384 144
Texture Mapping Units 32 24
Render Output Units 16 24
Bus Type GDDR5 GDDR3
Bus Width 64-bit 192-bit
Fab Process 16 nm 40 nm
Transistors 3300 million 1170 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield