Compare any two graphics cards:
VS

Geforce GTX 760 vs Nvidia Titan Xp

Intro

The Geforce GTX 760 uses a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 RAM is set to run at a speed of 1502 MHz on this card. It features 1152 SPUs along with 96 TAUs and 32 ROPs.

Compare all that to the Nvidia Titan Xp, which comes with clock speeds of 1582 MHz on the GPU, and 1426 MHz on the 12288 MB of GDDR5X memory. It features 3840 SPUs along with 240 TAUs and 96 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Geforce GTX 760 5923 points
Difference: 22015 (372%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Nvidia Titan Xp 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

Theoretically, the Nvidia Titan Xp should perform much faster than the Geforce GTX 760 in general. (explain)

Nvidia Titan Xp 560845 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 368589 (192%)

Texel Rate

The Nvidia Titan Xp is quite a bit (approximately 304%) more effective at texture filtering than the Geforce GTX 760. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 285600 (304%)

Pixel Rate

The Nvidia Titan Xp should be quite a bit (more or less 384%) better at AA than the Geforce GTX 760, and capable of handling higher screen resolutions while still performing well. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 120512 (384%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 760 Nvidia Titan Xp
Manufacturer nVidia nVidia
Year June 2013 April 2017
Code Name GK104 GP102
Memory 2048 MB 12288 MB
Core Speed 980 MHz 1582 MHz
Memory Speed 6008 MHz 11408 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 192256 MB/sec 560845 MB/sec
Texel Rate 94080 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 1152 3840
Texture Mapping Units 96 240
Render Output Units 32 96
Bus Type GDDR5 GDDR5X
Bus Width 256-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 3540 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield