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Geforce GTX 780 vs Radeon RX 550

Intro

The Geforce GTX 780 has core speeds of 863 MHz on the GPU, and 1502 MHz on the 3072 MB of GDDR5 RAM. It features 2304 SPUs as well as 192 TAUs and 48 Rasterization Operator Units.

Compare all of that to the Radeon RX 550, which has a core clock frequency of 1100 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon RX 550 3507 points
Difference: 6575 (187%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Geforce GTX 780 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

In theory, the Geforce GTX 780 should perform much faster than the Radeon RX 550 overall. (explain)

Geforce GTX 780 288384 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 173696 (151%)

Texel Rate

The Geforce GTX 780 is a lot (about 371%) more effective at anisotropic filtering than the Radeon RX 550. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 130496 (371%)

Pixel Rate

The Geforce GTX 780 should be much (approximately 135%) faster with regards to FSAA than the Radeon RX 550, and able to handle higher screen resolutions without losing too much performance. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 23824 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon RX 550
Manufacturer nVidia AMD
Year May 2013 April 2017
Code Name GK110 Polaris 12
Memory 3072 MB 2048 MB
Core Speed 863 MHz 1100 MHz
Memory Speed 6008 MHz 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 288384 MB/sec 114688 MB/sec
Texel Rate 165696 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2304 512
Texture Mapping Units 192 32
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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