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Radeon R7 M360 vs Radeon RX 550

Intro

The Radeon R7 M360 has clock speeds of 1125 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.

Compare those specs to the Radeon RX 550, which uses a 14 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific card. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon RX 550 should theoretically be quite a bit better than the Radeon R7 M360 overall. (explain)

Radeon RX 550 114688 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 98688 (617%)

Texel Rate

The Radeon RX 550 should be quite a bit (approximately 30%) faster with regards to anisotropic filtering than the Radeon R7 M360. (explain)

Radeon RX 550 35200 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 8200 (30%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 550 is a better choice, by a large margin. (explain)

Radeon RX 550 17600 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 8600 (96%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M360

Amazon.com

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Radeon RX 550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M360 Radeon RX 550
Manufacturer AMD AMD
Year 2015 April 2017
Code Name Oland Polaris 12
Memory 2048 MB 2048 MB
Core Speed 1125 MHz 1100 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 50 watts
Bandwidth 16000 MB/sec 114688 MB/sec
Texel Rate 27000 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 9000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 384 512
Texture Mapping Units 24 32
Render Output Units 8 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R7 M360

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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