Compare any two graphics cards:
Radeon HD 5570 vs Radeon RX 580
IntroThe Radeon HD 5570 features a clock frequency of 650 MHz and a DDR3 memory frequency of 900 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It is comprised of 400(80x5) SPUs, 20 Texture Address Units, and 8 ROPs.Compare that to the Radeon RX 580, which features a GPU core clock speed of 1257 MHz, and 8192 MB of GDDR5 memory running at 2000 MHz through a 256-bit bus. It also features 2304 SPUs, 144 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 580 should theoretically be quite a bit better than the Radeon HD 5570 in general. (explain)
Texel RateThe Radeon RX 580 will be quite a bit (about 1292%) better at anisotropic filtering than the Radeon HD 5570. (explain)
Pixel RateThe Radeon RX 580 will be a lot (more or less 674%) faster with regards to anti-aliasing than the Radeon HD 5570, and also will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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