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GeForce GTX 480 vs Radeon RX 580

Intro

The GeForce GTX 480 has core clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 RAM. It features 480 SPUs along with 60 TAUs and 48 ROPs.

Compare all of that to the Radeon RX 580, which comes with GPU core speed of 1257 MHz, and 8192 MB of GDDR5 RAM set to run at 2000 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 480 3650 points
Difference: 9980 (273%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce GTX 480 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

The Radeon RX 580 should in theory be a lot faster than the GeForce GTX 480 overall. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 84736 (48%)

Texel Rate

The Radeon RX 580 should be quite a bit (approximately 331%) faster with regards to anisotropic filtering than the GeForce GTX 480. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 139008 (331%)

Pixel Rate

The Radeon RX 580 will be a bit (about 20%) more effective at AA than the GeForce GTX 480, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 6624 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Radeon RX 580
Manufacturer nVidia AMD
Year March 2010 April 2017
Code Name GF100 Polaris 20
Memory 1536 MB 8192 MB
Core Speed 700 MHz 1257 MHz
Memory Speed 3696 MHz 8000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 177408 MB/sec 262144 MB/sec
Texel Rate 42000 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 480 2304
Texture Mapping Units 60 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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