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GeForce GTX 550 Ti vs Radeon RX 580

Intro

The GeForce GTX 550 Ti comes with clock speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs along with 32 Texture Address Units and 24 ROPs.

Compare those specs to the Radeon RX 580, which makes use of a 14 nm design. AMD has clocked the core speed at 1257 MHz. The GDDR5 memory runs at a frequency of 2000 MHz on this particular card. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 550 Ti 1897 points
Difference: 11733 (619%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon RX 580 185 Watts
Difference: 69 Watts (59%)

Memory Bandwidth

As far as performance goes, the Radeon RX 580 should theoretically be a lot superior to the GeForce GTX 550 Ti overall. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 163648 (166%)

Texel Rate

The Radeon RX 580 is a lot (more or less 529%) more effective at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 152208 (529%)

Pixel Rate

The Radeon RX 580 will be much (about 86%) better at full screen anti-aliasing than the GeForce GTX 550 Ti, and should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 18624 (86%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon RX 580
Manufacturer nVidia AMD
Year March 2011 April 2017
Code Name GF116 Polaris 20
Memory 1024 MB 8192 MB
Core Speed 900 MHz 1257 MHz
Memory Speed 4104 MHz 8000 MHz
Power (Max TDP) 116 watts 185 watts
Bandwidth 98496 MB/sec 262144 MB/sec
Texel Rate 28800 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 192 2304
Texture Mapping Units 32 144
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 5700 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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