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Radeon HD 7990 vs Radeon RX 580

Intro

The Radeon HD 7990 makes use of a 28 nm design. AMD has set the core speed at 950 MHz. The GDDR5 memory runs at a speed of 1500 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon RX 580, which comes with a clock speed of 1257 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
Radeon RX 580 13630 points
Difference: 1890 (14%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
Radeon RX 580 28 Mh/s
Difference: 4 (14%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
Radeon RX 580 315 Sol/s
Difference: 198 (63%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Radeon HD 7990 375 Watts
Difference: 190 Watts (103%)

Memory Bandwidth

Performance-wise, the Radeon HD 7990 should theoretically be a lot superior to the Radeon RX 580 overall. (explain)

Radeon HD 7990 576000 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 313856 (120%)

Texel Rate

The Radeon HD 7990 will be a lot (more or less 34%) more effective at anisotropic filtering than the Radeon RX 580. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 62192 (34%)

Pixel Rate

The Radeon HD 7990 should be much (about 51%) more effective at FSAA than the Radeon RX 580, and also able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 20576 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 7990

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7990 Radeon RX 580
Manufacturer AMD AMD
Year April 2013 April 2017
Code Name Malta Polaris 20
Memory 3072 MB (x2) 8192 MB
Core Speed 950 MHz (x2) 1257 MHz
Memory Speed 6000 MHz (x2) 8000 MHz
Power (Max TDP) 375 watts 185 watts
Bandwidth 576000 MB/sec 262144 MB/sec
Texel Rate 243200 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2048 (x2) 2304
Texture Mapping Units 128 (x2) 144
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 256-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 7990

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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