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Geforce GTX 770 vs Radeon RX 580

Intro

The Geforce GTX 770 comes with a GPU clock speed of 1046 MHz, and the 2048 MB of GDDR5 memory is set to run at 1753 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 128 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon RX 580, which makes use of a 14 nm design. AMD has set the core frequency at 1257 MHz. The GDDR5 RAM works at a speed of 2000 MHz on this particular card. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Geforce GTX 770 7854 points
Difference: 5776 (74%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 14 (100%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 245 (350%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Geforce GTX 770 230 Watts
Difference: 45 Watts (24%)

Memory Bandwidth

The Radeon RX 580, in theory, should perform just a bit faster than the Geforce GTX 770 overall. (explain)

Radeon RX 580 262144 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 37760 (17%)

Texel Rate

The Radeon RX 580 should be a lot (approximately 35%) better at anisotropic filtering than the Geforce GTX 770. (explain)

Radeon RX 580 181008 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 47120 (35%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 580 is a better choice, though only just barely. (explain)

Radeon RX 580 40224 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 6752 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon RX 580
Manufacturer nVidia AMD
Year May 2013 April 2017
Code Name GK104 Polaris 20
Memory 2048 MB 8192 MB
Core Speed 1046 MHz 1257 MHz
Memory Speed 7012 MHz 8000 MHz
Power (Max TDP) 230 watts 185 watts
Bandwidth 224384 MB/sec 262144 MB/sec
Texel Rate 133888 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1536 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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