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Geforce GTX 760 vs Radeon RX 580

Intro

The Geforce GTX 760 makes use of a 28 nm design. nVidia has set the core speed at 980 MHz. The GDDR5 RAM runs at a frequency of 1502 MHz on this card. It features 1152 SPUs along with 96 TAUs and 32 ROPs.

Compare that to the Radeon RX 580, which has core clock speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Geforce GTX 760 5923 points
Difference: 7707 (130%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 15 (115%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon RX 580 185 Watts
Difference: 15 Watts (9%)

Memory Bandwidth

Performance-wise, the Radeon RX 580 should in theory be quite a bit better than the Geforce GTX 760 overall. (explain)

Radeon RX 580 262144 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 69888 (36%)

Texel Rate

The Radeon RX 580 will be quite a bit (more or less 92%) more effective at AF than the Geforce GTX 760. (explain)

Radeon RX 580 181008 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 86928 (92%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 580 is superior to the Geforce GTX 760, by a large margin. (explain)

Radeon RX 580 40224 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 8864 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon RX 580
Manufacturer nVidia AMD
Year June 2013 April 2017
Code Name GK104 Polaris 20
Memory 2048 MB 8192 MB
Core Speed 980 MHz 1257 MHz
Memory Speed 6008 MHz 8000 MHz
Power (Max TDP) 170 watts 185 watts
Bandwidth 192256 MB/sec 262144 MB/sec
Texel Rate 94080 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1152 2304
Texture Mapping Units 96 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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