Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 470 vs Radeon RX 550

Intro

The GeForce GTX 470 comes with a GPU core speed of 607 MHz, and the 1280 MB of GDDR5 memory is set to run at 837 MHz through a 320-bit bus. It also is made up of 448 Stream Processors, 56 TAUs, and 40 Raster Operation Units.

Compare all that to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core speed at 1100 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this card. It features 512 SPUs along with 32 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTX 470 2937 points
Difference: 570 (19%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 470 215 Watts
Difference: 165 Watts (330%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 470 should theoretically be a bit superior to the Radeon RX 550 in general. (explain)

GeForce GTX 470 133920 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 19232 (17%)

Texel Rate

The Radeon RX 550 is a small bit (more or less 4%) faster with regards to AF than the GeForce GTX 470. (explain)

Radeon RX 550 35200 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 1208 (4%)

Pixel Rate

The GeForce GTX 470 will be quite a bit (approximately 38%) faster with regards to anti-aliasing than the Radeon RX 550, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 6680 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 470 Radeon RX 550
Manufacturer nVidia AMD
Year March 2010 April 2017
Code Name GF100 Polaris 12
Memory 1280 MB 2048 MB
Core Speed 607 MHz 1100 MHz
Memory Speed 3348 MHz 7000 MHz
Power (Max TDP) 215 watts 50 watts
Bandwidth 133920 MB/sec 114688 MB/sec
Texel Rate 33992 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 448 512
Texture Mapping Units 56 32
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 2200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield