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Radeon R9 295X2 vs Radeon RX 580

Intro

The Radeon R9 295X2 has a clock speed of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 512-bit memory bus, and makes use of a 28 nm design. It features 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon RX 580, which features GPU core speed of 1257 MHz, and 8192 MB of GDDR5 memory running at 2000 MHz through a 256-bit bus. It also is comprised of 2304 SPUs, 144 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon RX 580 13630 points
Difference: 7575 (56%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Radeon R9 295X2 500 Watts
Difference: 315 Watts (170%)

Memory Bandwidth

Theoretically, the Radeon R9 295X2 should be a lot faster than the Radeon RX 580 overall. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 377856 (144%)

Texel Rate

The Radeon R9 295X2 is a lot (more or less 98%) more effective at texture filtering than the Radeon RX 580. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 177328 (98%)

Pixel Rate

The Radeon R9 295X2 should be quite a bit (approximately 224%) better at anti-aliasing than the Radeon RX 580, and capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 90080 (224%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 580
Manufacturer AMD AMD
Year April 2014 April 2017
Code Name Vesuvius Polaris 20
Memory 4096 MB (x2) 8192 MB
Core Speed 1018 MHz (x2) 1257 MHz
Memory Speed 5000 MHz (x2) 8000 MHz
Power (Max TDP) 500 watts 185 watts
Bandwidth 640000 MB/sec 262144 MB/sec
Texel Rate 358336 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2816 (x2) 2304
Texture Mapping Units 176 (x2) 144
Render Output Units 64 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 512-bit (x2) 256-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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