Compare any two graphics cards:
Radeon RX 480 4GB vs Radeon RX 580
IntroThe Radeon RX 480 4GB uses a 14 nm design. AMD has clocked the core frequency at 1120 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this specific model. It features 2304 SPUs along with 144 TAUs and 32 ROPs.Compare those specs to the Radeon RX 580, which comes with GPU core speed of 1257 MHz, and 8192 MB of GDDR5 memory set to run at 2000 MHz through a 256-bit bus. It also features 2304 SPUs, 144 Texture Address Units, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Monero Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 580 should in theory be a bit superior to the Radeon RX 480 4GB in general. (explain)
Texel RateThe Radeon RX 580 should be just a bit (about 12%) better at anisotropic filtering than the Radeon RX 480 4GB. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 580 is a better choice, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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