Compare any two graphics cards:
VS

GeForce GTX 1080 vs Radeon RX 570

Intro

The GeForce GTX 1080 comes with a GPU core speed of 1607 MHz, and the 8192 MB of GDDR5X memory runs at 1251 MHz through a 256-bit bus. It also is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Compare that to the Radeon RX 570, which has GPU clock speed of 1168 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon RX 570 12108 points
Difference: 9834 (81%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
Radeon RX 570 298 Sol/s
Difference: 255 (86%)

Ethereum Mining Hash Rate

Radeon RX 570 26 Mh/s
GeForce GTX 1080 20 Mh/s
Difference: 6 (30%)

Monero Mining Hash Rate

Radeon RX 570 600 h/s
GeForce GTX 1080 475 h/s
Difference: 125 (26%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce GTX 1080 180 Watts
Difference: 30 Watts (20%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1080 is 43% quicker than the Radeon RX 570 in general, because of its greater bandwidth. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon RX 570 229376 MB/sec
Difference: 98304 (43%)

Texel Rate

The GeForce GTX 1080 will be quite a bit (more or less 72%) more effective at anisotropic filtering than the Radeon RX 570. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon RX 570 149504 Mtexels/sec
Difference: 107616 (72%)

Pixel Rate

The GeForce GTX 1080 is much (approximately 175%) faster with regards to anti-aliasing than the Radeon RX 570, and will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 65472 (175%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1080 Radeon RX 570
Manufacturer nVidia AMD
Year May 2016 April 2017
Code Name GP104-400 Polaris 20
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 1168 MHz
Memory Speed 10008 MHz 7000 MHz
Power (Max TDP) 180 watts 150 watts
Bandwidth 327680 MB/sec 229376 MB/sec
Texel Rate 257120 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 2560 2048
Texture Mapping Units 160 128
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield