Compare any two graphics cards:
GeForce GTX 275 vs Geforce GTX 1080 Ti
IntroThe GeForce GTX 275 makes use of a 55 nm design. nVidia has set the core speed at 633 MHz. The GDDR3 RAM is set to run at a speed of 1134 MHz on this particular card. It features 240 SPUs as well as 80 TAUs and 28 ROPs.Compare those specs to the Geforce GTX 1080 Ti, which features a GPU core clock speed of 1480 MHz, and 11264 MB of GDDR5X memory set to run at 1376 MHz through a 352-bit bus. It also is comprised of 3584 SPUs, 224 TAUs, and 88 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Geforce GTX 1080 Ti should perform a lot faster than the GeForce GTX 275 in general. (explain)
Texel RateThe Geforce GTX 1080 Ti should be a lot (about 555%) faster with regards to anisotropic filtering than the GeForce GTX 275. (explain)
Pixel RateIf using a high resolution is important to you, then the Geforce GTX 1080 Ti is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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