Compare any two graphics cards:
Geforce GTX 1080 Ti vs Radeon R9 285
IntroThe Geforce GTX 1080 Ti features a GPU core clock speed of 1480 MHz, and the 11264 MB of GDDR5X RAM is set to run at 1376 MHz through a 352-bit bus. It also is made up of 3584 SPUs, 224 TAUs, and 88 Raster Operation Units.Compare those specifications to the Radeon R9 285, which uses a 28 nm design. AMD has set the core speed at 918 MHz. The GDDR5 RAM is set to run at a speed of 1375 MHz on this particular card. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Geforce GTX 1080 Ti should in theory be much better than the Radeon R9 285 overall. (explain)
Texel RateThe Geforce GTX 1080 Ti will be a lot (about 222%) better at texture filtering than the Radeon R9 285. (explain)
Pixel RateThe Geforce GTX 1080 Ti should be much (approximately 343%) more effective at FSAA than the Radeon R9 285, and should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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