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Geforce GTX 1080 Ti vs Radeon RX 480

Intro

The Geforce GTX 1080 Ti has a GPU core clock speed of 1480 MHz, and the 11264 MB of GDDR5X memory is set to run at 1376 MHz through a 352-bit bus. It also is made up of 3584 Stream Processors, 224 TAUs, and 88 ROPs.

Compare all of that to the Radeon RX 480, which uses a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this model. It features 2304 SPUs along with 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon RX 480 13349 points
Difference: 14280 (107%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon RX 480 280 Sol/s
Difference: 430 (154%)

Monero Mining Hash Rate

Radeon RX 480 800 h/s
Geforce GTX 1080 Ti 510 h/s
Difference: 290 (57%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

In theory, the Geforce GTX 1080 Ti will be 89% faster than the Radeon RX 480 in general, due to its higher data rate. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 233472 (89%)

Texel Rate

The Geforce GTX 1080 Ti is a lot (more or less 106%) faster with regards to AF than the Radeon RX 480. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 170240 (106%)

Pixel Rate

If running with a high screen resolution is important to you, then the Geforce GTX 1080 Ti is the winner, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 94400 (263%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 480
Manufacturer nVidia AMD
Year March 2017 June 2016
Code Name GP102 Polaris 10
Memory 11264 MB 8192 MB
Core Speed 1480 MHz 1120 MHz
Memory Speed 11008 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 495616 MB/sec 262144 MB/sec
Texel Rate 331520 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 3584 2304
Texture Mapping Units 224 144
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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