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Geforce GTX 1080 Ti vs Radeon RX 470

Intro

The Geforce GTX 1080 Ti has a GPU clock speed of 1480 MHz, and the 11264 MB of GDDR5X RAM runs at 1376 MHz through a 352-bit bus. It also is made up of 3584 Stream Processors, 224 Texture Address Units, and 88 Raster Operation Units.

Compare all that to the Radeon RX 470, which features a clock speed of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon RX 470 11756 points
Difference: 15873 (135%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon RX 470 289 Sol/s
Difference: 421 (146%)

Monero Mining Hash Rate

Radeon RX 470 750 h/s
Geforce GTX 1080 Ti 510 h/s
Difference: 240 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 1080 Ti will be 135% quicker than the Radeon RX 470 in general, due to its greater bandwidth. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 284416 (135%)

Texel Rate

The Geforce GTX 1080 Ti will be much (about 180%) more effective at AF than the Radeon RX 470. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 212992 (180%)

Pixel Rate

The Geforce GTX 1080 Ti is quite a bit (about 340%) more effective at AA than the Radeon RX 470, and also capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 100608 (340%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 470

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 470
Manufacturer nVidia AMD
Year March 2017 August 2016
Code Name GP102 Polaris 10
Memory 11264 MB 8192 MB
Core Speed 1480 MHz 926 MHz
Memory Speed 11008 MHz 6600 MHz
Power (Max TDP) 250 watts 120 watts
Bandwidth 495616 MB/sec 211200 MB/sec
Texel Rate 331520 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 3584 2048
Texture Mapping Units 224 128
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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