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GeForce GTX 1050 Ti vs Radeon HD 6850

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has clocked the core frequency at 1290 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this particular card. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Compare that to the Radeon HD 6850, which comes with GPU core speed of 775 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is comprised of 960 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 6850 2395 points
Difference: 5339 (223%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 6850 127 Watts
Difference: 52 Watts (69%)

Memory Bandwidth

Performance-wise, the Radeon HD 6850 should in theory be a small bit better than the GeForce GTX 1050 Ti overall. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 13312 (12%)

Texel Rate

The GeForce GTX 1050 Ti will be much (approximately 66%) faster with regards to anisotropic filtering than the Radeon HD 6850. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 24720 (66%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1050 Ti is the winner, by far. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 16480 (66%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 6850
Manufacturer nVidia AMD
Year October 2016 October 2010
Code Name GP107-400 Barts Pro
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 775 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 127 watts
Bandwidth 114688 MB/sec 128000 MB/sec
Texel Rate 61920 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 768 960
Texture Mapping Units 48 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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