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GeForce GTX 1050 Ti vs Radeon HD 6850

Intro

The GeForce GTX 1050 Ti features core speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.

Compare all of that to the Radeon HD 6850, which has core clock speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 960 SPUs along with 48 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 6850 2395 points
Difference: 5339 (223%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 6850 127 Watts
Difference: 52 Watts (69%)

Memory Bandwidth

The Radeon HD 6850, in theory, should be a small bit faster than the GeForce GTX 1050 Ti in general. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 13312 (12%)

Texel Rate

The GeForce GTX 1050 Ti is a lot (more or less 66%) faster with regards to anisotropic filtering than the Radeon HD 6850. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 24720 (66%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1050 Ti is superior to the Radeon HD 6850, by far. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 16480 (66%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 6850
Manufacturer nVidia AMD
Year October 2016 October 2010
Code Name GP107-400 Barts Pro
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 775 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 127 watts
Bandwidth 114688 MB/sec 128000 MB/sec
Texel Rate 61920 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 768 960
Texture Mapping Units 48 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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