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GeForce GTX 1050 Ti vs GeForce GTX 570

Intro

The GeForce GTX 1050 Ti features a clock frequency of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 14 nm design. It is comprised of 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare those specifications to the GeForce GTX 570, which has a clock frequency of 732 MHz and a GDDR5 memory frequency of 950 MHz. It also makes use of a 320-bit bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 60 TAUs, and 40 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
GeForce GTX 570 4387 points
Difference: 3347 (76%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 570 219 Watts
Difference: 144 Watts (192%)

Memory Bandwidth

In theory, the GeForce GTX 570 should perform much faster than the GeForce GTX 1050 Ti in general. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 37312 (33%)

Texel Rate

The GeForce GTX 1050 Ti will be quite a bit (approximately 41%) better at texture filtering than the GeForce GTX 570. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 18000 (41%)

Pixel Rate

The GeForce GTX 1050 Ti is quite a bit (more or less 41%) faster with regards to anti-aliasing than the GeForce GTX 570, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 12000 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce GTX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 570
Manufacturer nVidia nVidia
Year October 2016 December 2010
Code Name GP107-400 GF110
Memory 4096 MB 1280 MB
Core Speed 1290 MHz 732 MHz
Memory Speed 7000 MHz 3800 MHz
Power (Max TDP) 75 watts 219 watts
Bandwidth 114688 MB/sec 152000 MB/sec
Texel Rate 61920 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 768 480
Texture Mapping Units 48 60
Render Output Units 32 40
Bus Type GDDR5 GDDR5
Bus Width 128-bit 320-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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