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GeForce GTX 1050 Ti vs Radeon HD 7950

Intro

The GeForce GTX 1050 Ti comes with a clock speed of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It features 768 SPUs, 48 TAUs, and 32 ROPs.

Compare all that to the Radeon HD 7950, which features a clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 384-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 7950 7731 points
Difference: 3 (0%)

Zcash Mining Hash Rate

Radeon HD 7950 235 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 97 (70%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 7950 200 Watts
Difference: 125 Watts (167%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7950 should in theory be quite a bit better than the GeForce GTX 1050 Ti overall. (explain)

Radeon HD 7950 240000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 125312 (109%)

Texel Rate

The Radeon HD 7950 is quite a bit (approximately 45%) more effective at anisotropic filtering than the GeForce GTX 1050 Ti. (explain)

Radeon HD 7950 89600 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 27680 (45%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1050 Ti is superior to the Radeon HD 7950, by a large margin. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 15680 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 7950
Manufacturer nVidia AMD
Year October 2016 January 2012
Code Name GP107-400 Tahiti Pro
Memory 4096 MB 1536 MB
Core Speed 1290 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 200 watts
Bandwidth 114688 MB/sec 240000 MB/sec
Texel Rate 61920 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 768 1792
Texture Mapping Units 48 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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