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GeForce GTX 1050 Ti vs Radeon HD 7850

Intro

The GeForce GTX 1050 Ti comes with clock speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 768 SPUs as well as 48 TAUs and 32 ROPs.

Compare those specifications to the Radeon HD 7850, which features core speeds of 860 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 7850 5200 points
Difference: 2534 (49%)

Zcash Mining Hash Rate

Radeon HD 7850 171 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 33 (24%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 7850 130 Watts
Difference: 55 Watts (73%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7850 should in theory be much better than the GeForce GTX 1050 Ti in general. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 38912 (34%)

Texel Rate

The GeForce GTX 1050 Ti is a small bit (approximately 13%) more effective at anisotropic filtering than the Radeon HD 7850. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 6880 (13%)

Pixel Rate

The GeForce GTX 1050 Ti should be a lot (about 50%) better at anti-aliasing than the Radeon HD 7850, and should be capable of handling higher resolutions better. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 13760 (50%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 7850
Manufacturer nVidia AMD
Year October 2016 March 2012
Code Name GP107-400 Pitcairn Pro
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 860 MHz
Memory Speed 7000 MHz 4800 MHz
Power (Max TDP) 75 watts 130 watts
Bandwidth 114688 MB/sec 153600 MB/sec
Texel Rate 61920 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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