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GeForce GTX 1050 Ti vs GeForce GTX 970

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has set the core frequency at 1290 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this card. It features 768 SPUs as well as 48 Texture Address Units and 32 ROPs.

Compare those specifications to the GeForce GTX 970, which has clock speeds of 1050 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 1664 SPUs as well as 104 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
GeForce GTX 1050 Ti 7734 points
Difference: 3133 (41%)

Zcash Mining Hash Rate

GeForce GTX 970 262 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 124 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 970 145 Watts
Difference: 70 Watts (93%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 970 should perform quite a bit faster than the GeForce GTX 1050 Ti overall. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 109312 (95%)

Texel Rate

The GeForce GTX 970 will be quite a bit (about 76%) more effective at anisotropic filtering than the GeForce GTX 1050 Ti. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 47280 (76%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 970 is the winner, by far. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 25920 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 970
Manufacturer nVidia nVidia
Year October 2016 September 2014
Code Name GP107-400 GM204-200
Memory 4096 MB 4096 MB
Core Speed 1290 MHz 1050 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 75 watts 145 watts
Bandwidth 114688 MB/sec 224000 MB/sec
Texel Rate 61920 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 768 1664
Texture Mapping Units 48 104
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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