Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs Radeon R7 370 4G

Intro

The GeForce GTX 1050 Ti has a core clock speed of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 14 nm design. It is made up of 768 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Radeon R7 370 4G, which features a clock speed of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon R7 370 4G 183 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 45 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon R7 370 4G 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 370 4G should be quite a bit faster than the GeForce GTX 1050 Ti overall. (explain)

Radeon R7 370 4G 179200 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 64512 (56%)

Texel Rate

The Radeon R7 370 4G will be a bit (approximately 1%) more effective at texture filtering than the GeForce GTX 1050 Ti. (explain)

Radeon R7 370 4G 62400 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 480 (1%)

Pixel Rate

The GeForce GTX 1050 Ti should be quite a bit (about 32%) better at FSAA than the Radeon R7 370 4G, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 10080 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti Radeon R7 370 4G
Manufacturer nVidia AMD
Year October 2016 June 2015
Code Name GP107-400 Trinidad
Memory 4096 MB 4096 MB
Core Speed 1290 MHz 975 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 75 watts 110 watts
Bandwidth 114688 MB/sec 179200 MB/sec
Texel Rate 61920 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield