Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon HD 6950

Intro

The GeForce GTX 1050 uses a 14 nm design. nVidia has set the core speed at 1354 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this particular card. It features 640 SPUs along with 40 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon HD 6950, which features a clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It features 1408 SPUs, 88 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 6950 3240 points
Difference: 3417 (105%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 6950 200 Watts
Difference: 125 Watts (167%)

Memory Bandwidth

Theoretically, the Radeon HD 6950 should be much faster than the GeForce GTX 1050 overall. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 45312 (40%)

Texel Rate

The Radeon HD 6950 should be a lot (more or less 30%) more effective at texture filtering than the GeForce GTX 1050. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 16240 (30%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 is superior to the Radeon HD 6950, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 17728 (69%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon HD 6950
Manufacturer nVidia AMD
Year October 2016 December 2010
Code Name GP107-300 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 200 watts
Bandwidth 114688 MB/sec 160000 MB/sec
Texel Rate 54160 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 640 1408
Texture Mapping Units 40 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield