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GeForce GTX 1050 vs Radeon HD 7770

Intro

The GeForce GTX 1050 comes with a clock speed of 1354 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 14 nm design. It features 640 SPUs, 40 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 7770, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1125 MHz on this specific card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 7770 3180 points
Difference: 3477 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 7770 80 Watts
Difference: 5 Watts (7%)

Memory Bandwidth

In theory, the GeForce GTX 1050 should be a lot faster than the Radeon HD 7770 in general. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 42688 (59%)

Texel Rate

The GeForce GTX 1050 will be a lot (about 35%) better at texture filtering than the Radeon HD 7770. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 14160 (35%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1050 is superior to the Radeon HD 7770, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 27328 (171%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 7770
Manufacturer nVidia AMD
Year October 2016 February 2012
Code Name GP107-300 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 75 watts 80 watts
Bandwidth 114688 MB/sec 72000 MB/sec
Texel Rate 54160 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 640
Texture Mapping Units 40 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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