Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon HD 7770

Intro

The GeForce GTX 1050 features core speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon HD 7770, which comes with clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 7770 3180 points
Difference: 3477 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 7770 80 Watts
Difference: 5 Watts (7%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 should theoretically be a lot better than the Radeon HD 7770 in general. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 42688 (59%)

Texel Rate

The GeForce GTX 1050 is much (more or less 35%) faster with regards to AF than the Radeon HD 7770. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 14160 (35%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1050 is superior to the Radeon HD 7770, by far. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 27328 (171%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon HD 7770
Manufacturer nVidia AMD
Year October 2016 February 2012
Code Name GP107-300 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 75 watts 80 watts
Bandwidth 114688 MB/sec 72000 MB/sec
Texel Rate 54160 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 640
Texture Mapping Units 40 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield