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GeForce GTX 1050 vs Radeon R9 280X

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has clocked the core frequency at 1354 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this model. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon R9 280X, which comes with a GPU core clock speed of 850 MHz, and 3072 MB of GDDR5 RAM set to run at 1500 MHz through a 384-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280X 8886 points
GeForce GTX 1050 6657 points
Difference: 2229 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 280X 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

The Radeon R9 280X should in theory perform a lot faster than the GeForce GTX 1050 in general. (explain)

Radeon R9 280X 288000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 173312 (151%)

Texel Rate

The Radeon R9 280X will be a lot (approximately 101%) more effective at anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon R9 280X 108800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 54640 (101%)

Pixel Rate

The GeForce GTX 1050 is quite a bit (about 59%) better at AA than the Radeon R9 280X, and also should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 16128 (59%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 280X
Manufacturer nVidia AMD
Year October 2016 October 2013
Code Name GP107-300 Tahiti XTL
Memory 2048 MB 3072 MB
Core Speed 1354 MHz 850 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 288000 MB/sec
Texel Rate 54160 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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