Compare any two graphics cards:
VS

GeForce GTX 1050 vs GeForce GTX 965M

Intro

The GeForce GTX 1050 features a core clock frequency of 1354 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 128-bit bus, and makes use of a 14 nm design. It features 640 SPUs, 40 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the GeForce GTX 965M, which uses a 28 nm design. nVidia has clocked the core frequency at 944 MHz. The GDDR5 memory works at a speed of 1000 MHz on this card. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
GeForce GTX 965M 5650 points
Difference: 1007 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GTX 1050 75 Watts
Difference: 15 Watts (25%)

Memory Bandwidth

The GeForce GTX 1050 should in theory be quite a bit faster than the GeForce GTX 965M overall. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 50688 (79%)

Texel Rate

The GeForce GTX 965M should be a bit (about 12%) faster with regards to AF than the GeForce GTX 1050. (explain)

GeForce GTX 965M 60416 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 6256 (12%)

Pixel Rate

The GeForce GTX 1050 will be much (more or less 43%) more effective at FSAA than the GeForce GTX 965M, and able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 965M 30208 Mpixels/sec
Difference: 13120 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 GeForce GTX 965M
Manufacturer nVidia nVidia
Year October 2016 January 5 2015
Code Name GP107-300 GM204
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 944 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 60 watts
Bandwidth 114688 MB/sec 64000 MB/sec
Texel Rate 54160 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 640 1024
Texture Mapping Units 40 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield