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GeForce GTX 1050 vs Radeon R9 285

Intro

The GeForce GTX 1050 has a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 Texture Address Units, and 32 ROPs.

Compare that to the Radeon R9 285, which uses a 28 nm design. AMD has set the core frequency at 918 MHz. The GDDR5 memory is set to run at a speed of 1375 MHz on this specific card. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 1050 6657 points
Difference: 1843 (28%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 285 190 Watts
Difference: 115 Watts (153%)

Memory Bandwidth

In theory, the Radeon R9 285 will be 53% faster than the GeForce GTX 1050 in general, due to its greater data rate. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 61312 (53%)

Texel Rate

The Radeon R9 285 will be quite a bit (more or less 90%) more effective at anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 48656 (90%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1050 is superior to the Radeon R9 285, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 13952 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 285
Manufacturer nVidia AMD
Year October 2016 September 2014
Code Name GP107-300 Tonga PRO
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 918 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 75 watts 190 watts
Bandwidth 114688 MB/sec 176000 MB/sec
Texel Rate 54160 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 640 1792
Texture Mapping Units 40 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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