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GeForce GTX 550 Ti vs Radeon RX 460

Intro

The GeForce GTX 550 Ti uses a 40 nm design. nVidia has clocked the core speed at 900 MHz. The GDDR5 RAM works at a speed of 1026 MHz on this specific model. It features 192 SPUs as well as 32 Texture Address Units and 24 ROPs.

Compare that to the Radeon RX 460, which features clock speeds of 1090 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 896 SPUs as well as 56 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTX 550 Ti 1897 points
Difference: 3698 (195%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 41 Watts (55%)

Memory Bandwidth

Performance-wise, the Radeon RX 460 should theoretically be a bit better than the GeForce GTX 550 Ti overall. (explain)

Radeon RX 460 112000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 13504 (14%)

Texel Rate

The Radeon RX 460 should be a lot (more or less 112%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 32240 (112%)

Pixel Rate

The GeForce GTX 550 Ti will be quite a bit (approximately 24%) faster with regards to full screen anti-aliasing than the Radeon RX 460, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 4160 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon RX 460
Manufacturer nVidia AMD
Year March 2011 August 2016
Code Name GF116 Polaris 11
Memory 1024 MB 4096 MB
Core Speed 900 MHz 1090 MHz
Memory Speed 4104 MHz 7000 MHz
Power (Max TDP) 116 watts 75 watts
Bandwidth 98496 MB/sec 112000 MB/sec
Texel Rate 28800 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 192 896
Texture Mapping Units 32 56
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 3000 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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