Compare any two graphics cards:
Geforce GTX 760 vs Radeon RX 460
IntroThe Geforce GTX 760 features a GPU clock speed of 980 MHz, and the 2048 MB of GDDR5 RAM runs at 1502 MHz through a 256-bit bus. It also is made up of 1152 SPUs, 96 TAUs, and 32 ROPs.Compare all of that to the Radeon RX 460, which uses a 14 nm design. AMD has clocked the core frequency at 1090 MHz. The GDDR5 memory works at a speed of 1750 MHz on this specific model. It features 896 SPUs as well as 56 TAUs and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Geforce GTX 760 should be much faster than the Radeon RX 460 overall. (explain)
Texel RateThe Geforce GTX 760 is much (more or less 54%) faster with regards to AF than the Radeon RX 460. (explain)
Pixel RateThe Geforce GTX 760 will be much (approximately 80%) faster with regards to anti-aliasing than the Radeon RX 460, and also will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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