Compare any two graphics cards:
Radeon R7 250 vs Radeon RX 460
IntroThe Radeon R7 250 comes with a clock speed of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.Compare all of that to the Radeon RX 460, which uses a 14 nm design. AMD has clocked the core speed at 1090 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this card. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 460 should in theory be a lot better than the Radeon R7 250 in general. (explain)
Texel RateThe Radeon RX 460 is quite a bit (approximately 154%) faster with regards to anisotropic filtering than the Radeon R7 250. (explain)
Pixel RateThe Radeon RX 460 will be a lot (approximately 118%) better at FSAA than the Radeon R7 250, and able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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