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Radeon R7 M360 vs Radeon RX 460

Intro

The Radeon R7 M360 makes use of a 28 nm design. AMD has clocked the core speed at 1125 MHz. The DDR3 memory works at a frequency of 1000 MHz on this specific model. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the Radeon RX 460, which has GPU clock speed of 1090 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 128-bit bus. It also is made up of 896 Stream Processors, 56 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon RX 460 should theoretically be much superior to the Radeon R7 M360 overall. (explain)

Radeon RX 460 112000 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 96000 (600%)

Texel Rate

The Radeon RX 460 is much (about 126%) faster with regards to anisotropic filtering than the Radeon R7 M360. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 34040 (126%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 460 is the winner, by a large margin. (explain)

Radeon RX 460 17440 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 8440 (94%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M360

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M360 Radeon RX 460
Manufacturer AMD AMD
Year 2015 August 2016
Code Name Oland Polaris 11
Memory 2048 MB 4096 MB
Core Speed 1125 MHz 1090 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 16000 MB/sec 112000 MB/sec
Texel Rate 27000 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 9000 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 24 56
Render Output Units 8 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon R7 M360

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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