Compare any two graphics cards:
VS

GeForce GTX 1060 vs Radeon RX 460 2GB

Intro

The GeForce GTX 1060 features a GPU core speed of 1506 MHz, and the 6144 MB of GDDR5 memory is set to run at 2000 MHz through a 192-bit bus. It also features 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare that to the Radeon RX 460 2GB, which comes with clock speeds of 1090 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 896 SPUs as well as 56 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 194 (166%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
GeForce GTX 1060 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

In theory, the GeForce GTX 1060 should perform a lot faster than the Radeon RX 460 2GB in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon RX 460 2GB 112000 MB/sec
Difference: 84608 (76%)

Texel Rate

The GeForce GTX 1060 should be a lot (approximately 97%) faster with regards to anisotropic filtering than the Radeon RX 460 2GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 59440 (97%)

Pixel Rate

The GeForce GTX 1060 will be a lot (about 314%) better at anti-aliasing than the Radeon RX 460 2GB, and also should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 54848 (314%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Radeon RX 460 2GB
Manufacturer nVidia AMD
Year July 2016 August 2016
Code Name GP106-400 Polaris 11
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 1090 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 196608 MB/sec 112000 MB/sec
Texel Rate 120480 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1280 896
Texture Mapping Units 80 56
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield