Compare any two graphics cards:
Radeon HD 5570 vs Radeon RX 470
IntroThe Radeon HD 5570 uses a 40 nm design. AMD has set the core frequency at 650 MHz. The DDR3 RAM works at a frequency of 900 MHz on this particular model. It features 400(80x5) SPUs along with 20 TAUs and 8 Rasterization Operator Units.Compare those specifications to the Radeon RX 470, which makes use of a 14 nm design. AMD has clocked the core frequency at 926 MHz. The GDDR5 memory is set to run at a speed of 1650 MHz on this model. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 470 should theoretically be a lot better than the Radeon HD 5570 in general. (explain)
Texel RateThe Radeon RX 470 should be much (about 812%) faster with regards to AF than the Radeon HD 5570. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 470 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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