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Radeon HD 3870 X2 512MB vs Radeon RX 470

Intro

The Radeon HD 3870 X2 512MB makes use of a 55 nm design. AMD has clocked the core speed at 825 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this particular card. It features 320(64x5) SPUs as well as 16 TAUs and 16 Rasterization Operator Units.

Compare those specifications to the Radeon RX 470, which features clock speeds of 926 MHz on the GPU, and 1650 MHz on the 8192 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon RX 470 should in theory be a lot superior to the Radeon HD 3870 X2 512MB in general. (explain)

Radeon RX 470 211200 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 96000 (83%)

Texel Rate

The Radeon RX 470 is a lot (more or less 349%) better at AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon RX 470 118528 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 92128 (349%)

Pixel Rate

The Radeon RX 470 should be a bit (about 12%) better at full screen anti-aliasing than the Radeon HD 3870 X2 512MB, and also able to handle higher screen resolutions while still performing well. (explain)

Radeon RX 470 29632 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 3232 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon RX 470

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon RX 470
Manufacturer AMD AMD
Year Jan 28, 2008 August 2016
Code Name R680 Polaris 10
Memory 512 MB (x2) 8192 MB
Core Speed 825 MHz (x2) 926 MHz
Memory Speed 1800 MHz (x2) 6600 MHz
Power (Max TDP) (Unknown) watts 120 watts
Bandwidth 115200 MB/sec 211200 MB/sec
Texel Rate 26400 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 320(64x5) (x2) 2048
Texture Mapping Units 16 (x2) 128
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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