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Radeon HD 6970 vs Radeon RX 470

Intro

The Radeon HD 6970 has core speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 TAUs and 32 ROPs.

Compare those specs to the Radeon RX 470, which uses a 14 nm design. AMD has set the core frequency at 926 MHz. The GDDR5 memory works at a frequency of 1650 MHz on this specific model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Radeon HD 6970 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 should be a bit faster than the Radeon HD 6970 overall. (explain)

Radeon RX 470 211200 MB/sec
Radeon HD 6970 176000 MB/sec
Difference: 35200 (20%)

Texel Rate

The Radeon RX 470 should be quite a bit (approximately 40%) more effective at texture filtering than the Radeon HD 6970. (explain)

Radeon RX 470 118528 Mtexels/sec
Radeon HD 6970 84480 Mtexels/sec
Difference: 34048 (40%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 470 is the winner, but only just. (explain)

Radeon RX 470 29632 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 1472 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6970

Amazon.com

Radeon RX 470

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6970 Radeon RX 470
Manufacturer AMD AMD
Year December 2010 August 2016
Code Name Cayman XT Polaris 10
Memory 2048 MB 8192 MB
Core Speed 880 MHz 926 MHz
Memory Speed 5500 MHz 6600 MHz
Power (Max TDP) 250 watts 120 watts
Bandwidth 176000 MB/sec 211200 MB/sec
Texel Rate 84480 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 28160 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1536 2048
Texture Mapping Units 96 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 2640 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

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