Compare any two graphics cards:
Radeon HD 7950 3GB vs Radeon RX 470
IntroThe Radeon HD 7950 3GB features a GPU clock speed of 800 MHz, and the 3072 MB of GDDR5 memory runs at 1250 MHz through a 384-bit bus. It also is comprised of 1792 Stream Processors, 112 TAUs, and 32 ROPs.Compare that to the Radeon RX 470, which features a clock speed of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also features a 256-bit memory bus, and uses a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7950 3GB will be 14% quicker than the Radeon RX 470 in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 470 should be much (more or less 32%) better at texture filtering than the Radeon HD 7950 3GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 470 is the winner, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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