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Radeon RX 470 vs Radeon RX 480

Intro

The Radeon RX 470 makes use of a 14 nm design. AMD has clocked the core frequency at 926 MHz. The GDDR5 memory is set to run at a frequency of 1650 MHz on this particular model. It features 2048 SPUs along with 128 TAUs and 32 ROPs.

Compare those specs to the Radeon RX 480, which makes use of a 14 nm design. AMD has clocked the core frequency at 1120 MHz. The GDDR5 memory works at a speed of 2000 MHz on this specific model. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
Radeon RX 470 11756 points
Difference: 1593 (14%)

Zcash Mining Hash Rate

Radeon RX 470 289 Sol/s
Radeon RX 480 280 Sol/s
Difference: 9 (3%)

Ethereum Mining Hash Rate

Radeon RX 480 27 Mh/s
Radeon RX 470 26 Mh/s
Difference: 1 (4%)

Monero Mining Hash Rate

Radeon RX 480 800 h/s
Radeon RX 470 750 h/s
Difference: 50 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Radeon RX 480 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

As far as performance goes, the Radeon RX 480 should theoretically be a lot superior to the Radeon RX 470 in general. (explain)

Radeon RX 480 262144 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The Radeon RX 480 should be quite a bit (about 36%) faster with regards to texture filtering than the Radeon RX 470. (explain)

Radeon RX 480 161280 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 42752 (36%)

Pixel Rate

The Radeon RX 480 should be quite a bit (about 21%) more effective at full screen anti-aliasing than the Radeon RX 470, and also able to handle higher screen resolutions while still performing well. (explain)

Radeon RX 480 35840 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 6208 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 470

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 470 Radeon RX 480
Manufacturer AMD AMD
Year August 2016 June 2016
Code Name Polaris 10 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 926 MHz 1120 MHz
Memory Speed 6600 MHz 8000 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 211200 MB/sec 262144 MB/sec
Texel Rate 118528 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 29632 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2048 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon RX 470

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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