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Radeon RX 470 vs Radeon RX 480 4GB

Intro

The Radeon RX 470 uses a 14 nm design. AMD has set the core speed at 926 MHz. The GDDR5 memory is set to run at a frequency of 1650 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the Radeon RX 480 4GB, which has core clock speeds of 1120 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Radeon RX 480 4GB 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 4GB should be a small bit faster than the Radeon RX 470 overall. (explain)

Radeon RX 480 4GB 229376 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 18176 (9%)

Texel Rate

The Radeon RX 480 4GB should be quite a bit (more or less 36%) faster with regards to texture filtering than the Radeon RX 470. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 42752 (36%)

Pixel Rate

The Radeon RX 480 4GB will be quite a bit (about 21%) more effective at FSAA than the Radeon RX 470, and able to handle higher screen resolutions without losing too much performance. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 6208 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 470

Amazon.com

Radeon RX 480 4GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 470 Radeon RX 480 4GB
Manufacturer AMD AMD
Year August 2016 June 2016
Code Name Polaris 10 Polaris 10
Memory 8192 MB 4096 MB
Core Speed 926 MHz 1120 MHz
Memory Speed 6600 MHz 7000 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 211200 MB/sec 229376 MB/sec
Texel Rate 118528 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 29632 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2048 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

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