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GeForce GTX 1060 3GB vs Radeon RX 470

Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this model. It features 1152 SPUs along with 72 Texture Address Units and 48 ROPs.

Compare all of that to the Radeon RX 470, which makes use of a 14 nm design. AMD has set the core frequency at 926 MHz. The GDDR5 RAM is set to run at a frequency of 1650 MHz on this particular card. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Radeon RX 470 289 Sol/s
Difference: 1 (0%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 7 (37%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon RX 470 11756 points
Difference: 429 (4%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 should be 7% faster than the GeForce GTX 1060 3GB overall, due to its greater data rate. (explain)

Radeon RX 470 211200 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 14592 (7%)

Texel Rate

The Radeon RX 470 should be a small bit (about 9%) more effective at anisotropic filtering than the GeForce GTX 1060 3GB. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 10096 (9%)

Pixel Rate

The GeForce GTX 1060 3GB should be a lot (about 144%) faster with regards to anti-aliasing than the Radeon RX 470, and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 42656 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon RX 470
Manufacturer nVidia AMD
Year August 2016 August 2016
Code Name GP106-300 Polaris 10
Memory 3072 MB 8192 MB
Core Speed 1506 MHz 926 MHz
Memory Speed 8000 MHz 6600 MHz
Power (Max TDP) 120 watts 120 watts
Bandwidth 196608 MB/sec 211200 MB/sec
Texel Rate 108432 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1152 2048
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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