Compare any two graphics cards:
GeForce GTX 650 Ti vs Radeon RX 470 4GB
IntroThe GeForce GTX 650 Ti has a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 memory runs at 1350 MHz through a 128-bit bus. It also is comprised of 768 SPUs, 64 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon RX 470 4GB, which makes use of a 14 nm design. AMD has clocked the core speed at 926 MHz. The GDDR5 RAM is set to run at a frequency of 1650 MHz on this specific card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 470 4GB should perform a lot faster than the GeForce GTX 650 Ti overall. (explain)
Texel RateThe Radeon RX 470 4GB should be much (approximately 100%) better at anisotropic filtering than the GeForce GTX 650 Ti. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 470 4GB is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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