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GeForce GTX 1060 3GB vs Radeon HD 7870

Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory runs at a speed of 2000 MHz on this specific model. It features 1152 SPUs along with 72 Texture Address Units and 48 ROPs.

Compare all that to the Radeon HD 7870, which comes with clock speeds of 1000 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs as well as 80 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Radeon HD 7870 172 Sol/s
Difference: 118 (69%)

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon HD 7870 16 Mh/s
Difference: 3 (19%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 7870 6230 points
Difference: 5955 (96%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 7870 175 Watts
Difference: 55 Watts (46%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 3GB should perform much faster than the Radeon HD 7870 overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 43008 (28%)

Texel Rate

The GeForce GTX 1060 3GB should be quite a bit (approximately 36%) more effective at AF than the Radeon HD 7870. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 28432 (36%)

Pixel Rate

The GeForce GTX 1060 3GB is quite a bit (about 126%) better at full screen anti-aliasing than the Radeon HD 7870, and will be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 40288 (126%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 7870
Manufacturer nVidia AMD
Year August 2016 March 2012
Code Name GP106-300 Pitcairn XT
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 4800 MHz
Power (Max TDP) 120 watts 175 watts
Bandwidth 196608 MB/sec 153600 MB/sec
Texel Rate 108432 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1152 1280
Texture Mapping Units 72 80
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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