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GeForce GTX 1060 3GB vs GeForce GTX 970

Intro

The GeForce GTX 1060 3GB has core speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs along with 72 TAUs and 48 ROPs.

Compare those specifications to the GeForce GTX 970, which comes with GPU core speed of 1050 MHz, and 4096 MB of GDDR5 memory set to run at 1750 MHz through a 256-bit bus. It also is comprised of 1664 Stream Processors, 104 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 28 (11%)

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce GTX 970 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

In theory, the GeForce GTX 970 should be a small bit faster than the GeForce GTX 1060 3GB in general. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 27392 (14%)

Texel Rate

The GeForce GTX 970 should be just a bit (about 1%) more effective at texture filtering than the GeForce GTX 1060 3GB. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 768 (1%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is the winner, though only just barely. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 5088 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060 3GB

GeForce GTX 970

Specifications

Display Specifications

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Model GeForce GTX 1060 3GB GeForce GTX 970
Manufacturer nVidia nVidia
Year August 2016 September 2014
Code Name GP106-300 GM204-200
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 1050 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 145 watts
Bandwidth 196608 MB/sec 224000 MB/sec
Texel Rate 108432 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1152 1664
Texture Mapping Units 72 104
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

GeForce GTX 1060 3GB

GeForce GTX 970

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