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GeForce GTX 1060 3GB vs GeForce GTX 980 Ti

Intro

The GeForce GTX 1060 3GB features core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 memory. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare all that to the GeForce GTX 980 Ti, which has GPU clock speed of 1000 MHz, and 6144 MB of GDDR5 memory set to run at 1750 MHz through a 384-bit bus. It also is comprised of 2816 Stream Processors, 176 TAUs, and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 980 Ti 425 Sol/s
GeForce GTX 1060 3GB 290 Sol/s
Difference: 135 (47%)

Ethereum Mining Hash Rate

GeForce GTX 980 Ti 22 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 3 (16%)

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
GeForce GTX 1060 3GB 12185 points
Difference: 4935 (41%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 980 Ti is 71% quicker than the GeForce GTX 1060 3GB in general, because of its higher bandwidth. (explain)

GeForce GTX 980 Ti 336000 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 139392 (71%)

Texel Rate

The GeForce GTX 980 Ti should be quite a bit (approximately 62%) faster with regards to AF than the GeForce GTX 1060 3GB. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 67568 (62%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 980 Ti is a better choice, by far. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
GeForce GTX 1060 3GB 72288 Mpixels/sec
Difference: 23712 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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GeForce GTX 980 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce GTX 980 Ti
Manufacturer nVidia nVidia
Year August 2016 June 2015
Code Name GP106-300 GM200
Memory 3072 MB 6144 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 336000 MB/sec
Texel Rate 108432 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 1152 2816
Texture Mapping Units 72 176
Render Output Units 48 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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