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GeForce GTX 1060 3GB vs Radeon R9 380X

Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this card. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare all of that to the Radeon R9 380X, which comes with core speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon R9 380X 19 Mh/s
Difference: 0 (0%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon R9 380X 9519 points
Difference: 2666 (28%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 380X 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The GeForce GTX 1060 3GB should theoretically be a bit faster than the Radeon R9 380X in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 380X 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The Radeon R9 380X should be a little bit (about 15%) better at texture filtering than the GeForce GTX 1060 3GB. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 15728 (15%)

Pixel Rate

The GeForce GTX 1060 3GB is quite a bit (more or less 133%) better at AA than the Radeon R9 380X, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 380X
Manufacturer nVidia AMD
Year August 2016 November 2015
Code Name GP106-300 Tonga XT
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 108432 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 2048
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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