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GeForce GTX 1060 3GB vs Radeon R9 380X

Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 memory runs at a speed of 2000 MHz on this card. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare all of that to the Radeon R9 380X, which uses a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 RAM runs at a frequency of 1425 MHz on this specific model. It features 2048 SPUs along with 128 TAUs and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 380X 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1060 3GB should in theory be a small bit superior to the Radeon R9 380X overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 380X 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The Radeon R9 380X is a bit (about 15%) more effective at AF than the GeForce GTX 1060 3GB. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 15728 (15%)

Pixel Rate

The GeForce GTX 1060 3GB will be much (approximately 133%) more effective at AA than the Radeon R9 380X, and also will be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060 3GB

Radeon R9 380X

Specifications

Display Specifications

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Model GeForce GTX 1060 3GB Radeon R9 380X
Manufacturer nVidia AMD
Year August 2016 November 2015
Code Name GP106-300 Tonga XT
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 108432 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 2048
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

GeForce GTX 1060 3GB

Radeon R9 380X

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