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GeForce GTX 1060 3GB vs Radeon R9 285

Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this specific card. It features 1152 SPUs as well as 72 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 285, which makes use of a 28 nm design. AMD has set the core speed at 918 MHz. The GDDR5 memory is set to run at a speed of 1375 MHz on this particular model. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 285 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 3GB should theoretically be a small bit better than the Radeon R9 285 in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 20608 (12%)

Texel Rate

The GeForce GTX 1060 3GB is just a bit (about 5%) more effective at anisotropic filtering than the Radeon R9 285. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 5616 (5%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1060 3GB is a better choice, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 42912 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Radeon R9 285

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 285
Manufacturer nVidia AMD
Year August 2016 September 2014
Code Name GP106-300 Tonga PRO
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 918 MHz
Memory Speed 8000 MHz 5500 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 176000 MB/sec
Texel Rate 108432 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 72 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

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