Compare any two graphics cards:
VS

GeForce GTX 1060 vs Radeon HD 6870

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this particular model. It features 1280 SPUs as well as 80 TAUs and 48 ROPs.

Compare those specs to the Radeon HD 6870, which features a GPU core clock speed of 900 MHz, and 1024 MB of GDDR5 memory set to run at 1050 MHz through a 256-bit bus. It also is comprised of 1120 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 6870 2870 points
Difference: 9489 (331%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 6870 151 Watts
Difference: 31 Watts (26%)

Memory Bandwidth

The GeForce GTX 1060 should in theory perform quite a bit faster than the Radeon HD 6870 in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 62208 (46%)

Texel Rate

The GeForce GTX 1060 is quite a bit (more or less 139%) better at anisotropic filtering than the Radeon HD 6870. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 70080 (139%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1060 is the winner, and very much so. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 43488 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Radeon HD 6870
Manufacturer nVidia AMD
Year July 2016 October 2010
Code Name GP106-400 Barts XT
Memory 6144 MB 1024 MB
Core Speed 1506 MHz 900 MHz
Memory Speed 8000 MHz 4200 MHz
Power (Max TDP) 120 watts 151 watts
Bandwidth 196608 MB/sec 134400 MB/sec
Texel Rate 120480 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1280 1120
Texture Mapping Units 80 56
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 40 nm
Transistors 4400 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield