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GeForce GTX 1060 vs Radeon HD 7850

Intro

The GeForce GTX 1060 comes with core speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 memory. It features 1280 SPUs as well as 80 Texture Address Units and 48 ROPs.

Compare all of that to the Radeon HD 7850, which comes with GPU core speed of 860 MHz, and 2048 MB of GDDR5 RAM set to run at 1200 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon HD 7850 171 Sol/s
Difference: 140 (82%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 7850 5200 points
Difference: 7159 (138%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 7850 130 Watts
Difference: 10 Watts (8%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1060 should in theory be much better than the Radeon HD 7850 in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 43008 (28%)

Texel Rate

The GeForce GTX 1060 is a lot (approximately 119%) better at texture filtering than the Radeon HD 7850. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 65440 (119%)

Pixel Rate

The GeForce GTX 1060 should be a lot (about 163%) more effective at AA than the Radeon HD 7850, and will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 44768 (163%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon HD 7850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon HD 7850
Manufacturer nVidia AMD
Year July 2016 March 2012
Code Name GP106-400 Pitcairn Pro
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 860 MHz
Memory Speed 8000 MHz 4800 MHz
Power (Max TDP) 120 watts 130 watts
Bandwidth 196608 MB/sec 153600 MB/sec
Texel Rate 120480 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 1280 1024
Texture Mapping Units 80 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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